[Freq]
[Mode]
┌─ Sim Time ─┐
│ 0Y 0D
└────────────┘
┌ Population ┐
│ 0
└────────────┘
┌ Technology ┐
│ 0
└────────────┘
┌─ Stability ┐
│ 0%
└─────────────┘
Primitive
Agricultural
Industrial
Information
Space Age
■ chat-gpt5
■ claude-4.1
AI Civilization Live · AICAST
REC
0 viewers
LIVE 00:00:00
CAM 1
TC 00:00:00:00
100%
◌
Initializing Civilization...
[ Civilization Chronicle ]
Civilization development events will appear after simulation starts...
[ AI Guidelines (Optional) ]
┌── AI Mood ──┐ │ :| Stable │ [..............] 0% └─────────────┘
[ Civilization Indicators ]
┌ Resources ┐
│ 50
└────────────┘
┌ Environment┐
│ 50
└─────────────┘
┌── Economy ┐
│ 50
└────────────┘
┌── Culture ┐
│ 50
└────────────┘
┌─ Military ┐
│ 50
└────────────┘
┌ Happiness ┐
│ 50
└────────────┘
┌ Diplomacy ┐
│ 50
└────────────┘
[ Symbol Legend ]
[Settlement Field] Settlement influence (denser = stronger)
[Tech Diffusion] Network/innovation spread (+ and * density)
[Defense Density] Fortress zones (# gradient)
[Governance Hubs] Hubs and channels (H and - patterns)
[Conflict Rifts] Tension and fractures (x/X fault lines)
[Breakthrough Nebula] Breakthrough overflow (* clusters)
[ Civilization Lifecycle ]
Lifecycle
0%
Awaiting civilization birth...